Open world fatigue: real or overblown?
Are we tired of massive maps filled with icons, or do we still love exploring?
Author Level
9 comments
357 views
15 words
Skyrim's world still feels magical after all these years.
Witcher 3 struck the perfect balance between guided and free.
Thanks for saying that.
I see it differently but respect it.
Breath of the Wild changed how I think about exploration.
Open worlds need good traversal – Spider-Man, Just Cause, etc.
The best open worlds feel alive, not like a theme park.
Thanks for saying that.
Thanks for saying that.