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9 Comments

SK
Sky537 Level Senior Analyst

Sekiro's parry system ruined other combat for me – it's too good.

👍 1
CA
Casey749 Level Senior Analyst

God of War (2018) nailed the feel of the Leviathan Axe.

💡 1
💬 1
CA
Casey300 Level Junior Analyst

Action combat needs weight – hits should feel impactful.

RI
River166 Level Junior Analyst

I prefer turn-based combat because I like to think strategically.

RI
Riley209 Level Senior Analyst

Doom Eternal's combat loop is pure adrenaline.

💡 1
NO
Nova338 Level Junior Analyst

Dark Souls proved slow and deliberate can be intense.