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Best open world design: Elden Ring vs BotW

r/dailyhub By u/Gus 3 weeks, 5 days ago

Both games revolutionized open worlds but in completely different ways. Which approach do you prefer?

6 points 9 comments

Analysis: The rise of roguelikes

r/dailyhub By u/Quinn145 1 week ago

Roguelikes have exploded in popularity. Is it the replayability, the procedural generation, or something else?

3 points 8 comments

The satisfaction of parry mechanics

r/dailyhub By u/Kai232 3 weeks, 1 day ago

Sekiro, Ghost of Tsushima, Lies of P – why is parrying so satisfying when done right?

2 points 9 comments

Why Streamers Need a Community Hub Beyond Twitch

r/generaldiscussion By u/Gus 1 week, 6 days ago

Streaming has never been more competitive. Thousands of creators go live every hour. Algorithms decide visibility. Discovery is unpredictable. Platforms like Twitch and YouTube give streamers reach …

0 points 0 comments

Are Live-Service Games Burning Players Out in 2026?

r/generaldiscussion By u/Gus 2 weeks, 2 days ago

Live-service games dominate the industry in 2026. Battle passes. Season resets. Daily missions. Limited-time cosmetics. Constant events. At first, this model felt exciting. Games kept evolv…

0 points 1 comments